iOS
Documentation for the iOS SDK, configuration steps, and more.
Last updated
Documentation for the iOS SDK, configuration steps, and more.
Last updated
Our iOS SDK is published on https://github.com/snapodds/sdk-ios and contains the Snapscreen framework, as well as a sample application to demonstrate the framework integration and usage.
This framework can be integrated into:
iOS 13.0 or later
Check out the following video guide to see how easy it is to integrate the iOS SDK.
Starting with 2.3.0 SnapOdds SDK has full support of Apple Silicon and the simulator. We recommend you use the newest SDK version.
Up until version 2.3.0 SnapscreenFramework only includes simulator architecture for i386_x86 and not for arm64. This means you currently cannot run an app with SnapscreenFramework included on iOS simulators on Apple Silicon Macs. As a workaround, either use your app on a physical device or run Xcode via Rosetta to force the simulator to run with i386_x86.
To further our ongoing efforts to improve our product, we are working on an update to the SDK to include support for arm64 architecture for the iOS simulator.
For a working example see our Example project in the SDK repository https://github.com/snapodds/sdk-ios.
Requirement:
A license key is required to use SnapOdds Sports Operator or Sports Media APIs. You can obtain a license by contacting us at: hello@snapodds.com
The following license keys used in the video guide are for trial purposes only:
Client ID: u9jYT9g1q6gTxY8i
Client Secret: RMkiJPYCipP5bbG4YbtqzpdYne1b0hPSDItvq3YV