# iOS

Our iOS SDK is published on [**https://github.com/snapodds/sdk-ios**](https://github.com/snapodds/sdk-ios) and contains the Snapscreen framework, as well as a sample application to demonstrate the framework integration and usage.

This framework can be integrated into:

* iOS **13.0** or later

Check out the following video guide to see how easy it is to integrate the iOS SDK.

{% embed url="<https://vimeo.com/704378211>" %}
**Integration Guide Video**
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#### Note about Apple Silicon Simulators

**Starting with 2.3.0 SnapOdds SDK has full support of Apple Silicon and the simulator. We recommend you use the newest SDK version.**

Up until version 2.3.0 SnapscreenFramework only includes simulator architecture for i386\_x86 and not for arm64. This means you currently cannot run an app with SnapscreenFramework included on iOS simulators on Apple Silicon Macs. As a workaround, either use your app on a physical device or run Xcode via Rosetta to force the simulator to run with i386\_x86.

To further our ongoing efforts to improve our product, we are working on an update to the SDK to include support for arm64 architecture for the iOS simulator.&#x20;
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For a working example see our Example project in the SDK repository <https://github.com/snapodds/sdk-ios>.
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**Requirement:**&#x20;

A license key is required to use SnapOdds Sports Operator or Sports Media APIs. You can obtain a license by contacting us at: [**hello@snapodds.com**](mailto://hello@snapodds.com)

&#x20;

The following license keys used in the video guide are for trial purposes only:

Client ID: `u9jYT9g1q6gTxY8i`

Client Secret: `RMkiJPYCipP5bbG4YbtqzpdYne1b0hPSDItvq3YV`
{% endhint %}
