Sharing Clips
Description
The following section deals primarily with the code used to share a clip. Share clip processes consist of two steps/screens:
First step of this process is to "snap" an image of a live TV stream and detect what is shown on it. ClipShare SDK support two "snap" targets:
Sport event: resolves a live sport event for the detected TV channel and time if any.
TV event: resolves a TV event (program, TV show, TV series, sport event and so on) shown on the detected TV channel at the given time.
Second step after TV channel and sport event (or EPG unit) were detected is to edit and share clip itself.
Transitions between these steps/screens is managed by SDK itself, so it is only required to handle callback after clip was created.
SDK returns a set of links with created clip (see Result format for more details) that can be used:
Player: this is a link to the page hosted by Snapscreen which contains created clip. User can watch created clip here and share it.
Thumbnail: this is a link to the clip thumbnail resource.
Video: this is a link to the clip video resource. Clip video is provided in the Apple HLS format. It can be used to create your own page where clip is shown.
Integration
With this configuration, the web component is able to "snap" an image of a live TV stream, present a clip trimming screen to the user and create a clip. It is expected that the customer's web application will use the response from the SDK to render created clip or redirect user to the provided clip player page.
First, ensure both the JavaScript and CSS resource are correctly loaded and that the access token manager is correctly implemented.
To render the SnapOdds SDK component, a DOM element must be provided, to which component it will be attached to as a child. In most cases, the document.body
component works best, as the SDK is then added as the last child, which helps with styling as the SDK overlays the full view port.
Next, it is necessary to configure the SDK and add it as a child to the DOM element of your choice. This can be done by using SnapoddsSdk.clipShareBuilder()
.
Show SDK immediately
The following configuration is the simplest one and will show the SDK immediately after appendTo()
is called.
Show SDK only if sportEvents are live
The SDK can provide you with the information if there is at least one sports event live, based on your channel's configuration.
Instead of appending the SDK to the document.body
, you need to configure the onLiveEventsStatusChangedCallback()
first. Therefore, you have to call build()
instead of appendTo()
at the end of the SDK's initialization in order for it to work.
The callback you provide will be executed after initialization and will return either true
or false,
indicating that there is at least one live sports event available or not.
After that, it will automatically check every 5 minutes for upcoming sport events. If one is found the callback will be invoked as soon as the sports event starts.
SDK Configuration Options
The following parameters are used in the SnapoddsSdk.clipShareBuilder()
:
Result format
clip
has the following format:
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